Knowing that you need to beat your opponent’s score is one thing, getting the most out of your score is another! The scorecard is broken down into two major sections, known as the Left and Right sections. 

Left Section: Each combination equals the total number of dice that match that number. For example, if a player were to roll three twos, the score would be recorded as 6 in the Twos box. 

Left Section Bonus: If a player scores at least 63 points across all of the Upper Section combinations ( Without a 5 Five of a Kind Bonus), a bonus of 35 points will be added to the Left Section Score. 

Right Section: Right section spaces are typically more complex and have more specific requirements for scoring. For a complete breakdown of each space, please look below! 

Three of a kind 
At least three of the same dice (example:1, 5, 2, 5, 5) 
Score: Sum of all dice 

Four of a kind 
At least four of the same dice (example: 6, 2, 6, 6, 6) 
Score: Sum of all dice 

Full House 
A three of a kind of one number, and a pair of a different number (example: 2, 4, 4, 2, 4) 
Score: 25 points 

Small Straight 
Four dice in a sequence (example: 1, 6, 3, 4, 2) 
Score: 30 points 

Large Straight 
Five dice in a sequence (example: 2, 4, 3, 6, 5) 
Score: 40 points 

Five of a Kind 
All five of the same dice (example: 5, 5, 5, 5, 5) 
Score: 50 points 

Chance: 
Any combination of dice can be scored in chance. There are no specific requirements for this space. Simply add up your entire roll! 
Score: Sum of all dice 

Five of a Kind bonus: 
If you fill the Five of a Kind space and claim your 50 points, any subsequent Five of a Kind that you roll will award 50 bonus points to whatever space you place the second Five of a Kind into! This keeps Five of a Kinds important and very valuable for the entire game, even if you’ve already scored one!