What is the Arena?
Arena is a matchmade, session-based game mode that pits teams of 5 players from different servers (within each region) against one another in competitive matches. The goal is to score Victory Points (VP) by destroying hostile Survey ships, opponent ships (PVP), and completing either Solo or Group Armadas within the Arena system to gain as many points as possible (note that the Group ones will reward you more).
How do I create or join a squad?
Any Alliance member with an Operations Level of 40+ can create a Squad.
To form a Squad, access the Alliance Menu, create a Squad, and invite other Alliance members.
Squads are made up of 5 Alliance members. Once the Squad is full, the Squad Leader can queue the team for matchmaking.
The Arena is available one day per week, and players can participate in unlimited matches on that day.
Note that only players that are within 7 Ops level of the Squad Leader can join the Squad.
- Note: Any ship engaged in a task other than participating in an Arena fight will be automatically docked to be available to join the Arena system for the match.
How does matchmaking work?
Matchmaking is based on the team's average Operations Level and Rating/Rank, which measures past success in Arena matches.
The matchmaking prioritizes speed over perfect accuracy to ensure players can find matches quickly.
While waiting in the queue, players can continue normal gameplay and when a match is found a warm up begins. During the warm up phase, players can manually choose to transfer over to the match, or at the end of the warm up they are automatically pulled into the match.
Players will be relocated to a new, instanced game world (similar to the Incursions mechanic) for Arena matches.
What are the gameplay rules and mechanics?
Ship Limits: Once the warm up phase ends, players can send 2 ships in the match at any given point, which they can freely swap between. Only one ship can be repaired at a time during the match.
Free Repairs: Ships are repaired for free, with a normalized repair time that acts as the game’s "respawn timer."
Victory Conditions: Matches last a maximum of 10 minutes or until a team earns 1000 Victory Points (VP). Victory Points are earned by:
Destroying hostile Survey ships.
Destroying opposing ships (PVP)
Completing Solo or Group Armadas, which are issued via directives from Survey ships and provide larger VP rewards but require team coordination.
Game Flow: Teams start in their home systems and, after a brief warm-up, enter the Arena system via a one-way warp path where the core gameplay takes place.
Arena Scoring Summary:
PVE Surveyor Ships - 1 Point and 25 Arena Directives
PVE Arena Scouts - 3 Points and 100 Directives
Arena Solo Armada - 20 Points and 50 VPs
Arena Group Armada - 300 Points and 100 VPs
PVP Player Ships - 5 Points
What happens at the end of a match?
After a match ends, a post-game summary screen displays each player’s performance, showing the amount of Rating and Arena Emblems earned.
Players are automatically transferred back to their home game world after a short period.
What rewards can I earn in Arena Combat?
Arena rewards are tied to match outcomes and include:
Winning a Match:
Players gain Rating and Arena Emblems.
Losing a Match:
Players lose some Rating but still earn Arena Emblems.
These emblems can be used in the Terran Empire Faction Store for exclusive rewards.
Why should players participate in the Arena?
Arena offers:
A unique, matchmade team-based PvP experience.
A chance to showcase your strength across all of Star Trek Fleet Command with cross-server gameplay and server-wide leaderboards.
Fun and dynamic matches with ever-evolving strategies.
Valuable and exclusive rewards to help you progress in the game.