We have listened to the community and introduced a feature called Ceasefire. In order to provide a better post-maintenance experience, there will be an automatic Ceasefire period right after downtime during which stations will be protected from attacks. This will prevent your station from being raided by players who logged in faster than you.
- Ceasefire protects your station, it would not protect your ships outside the station.
- Attacking another player's Ship or a Ship on a mine removes the Ceasefire protection. You will receive a warning popup that doing so will remove your Ceasefire protection.
- Attempting to start Station Combat while you and the enemy player are protected by the Ceasefire prevents the combat from taking place and you receive a message explaining as such.
- If you as a player are protected by the Ceasefire and are attempting to attack a player not protected by the Ceasefire, you receive a warning popup detailing that doing so will remove your Ceasefire protection.
- Existing Peace Shields continue their expiration countdown as normal and are not affected by the Ceasefires duration.
- A base protected by a Ceasefire has a visually distinct look in System View to allow players to differentiate between Ceasefire bases and shielded bases.
- A player protected by a Ceasefire can tell as such from looking at their HUD. If a player has both Ceasefire protection and a Peace Shield they can see both on the HUD as well as their expiry time.
- The duration of each Ceasefire will depend on the actual downtime and will usually be announced in our STFC Discord server.